Heavy Weapons Chart

Gun Roll Goal DMG RNG Shots Rate SIZ Cost (FB)
Light Machinegun (10mm) Dx+Shoot 7 50/70 50 3(A) XL 550 (2 per slug)
Grenade Launcher Dx+Shoot +1 18 15/25 1 1 L 500 (65 per grenade)
Rocketeer Dx+Shoot -2 9 20/30 5 1 XL 400 (25 per rocket)
Missile Launcher Dx+Shoot +1 V* 75/100 1 1 XL 800 (100 per missile)

Grenades have a blast radius of 6m, losing 3d damage per meter from centre of the point of impact.

Missiles:
High Explosive missiles do 18d damage in the same way as a grenade.
Armor Piercing missiles only do 13d damage, and only effect one target, but armour only gets half of its dice.

Heavy Weapons Chart

Fading Suns and Flaming Heresies JayJay