Fading Suns and Flaming Heresies
|Grenades||Dex + Throwing||12d+||5m||2||S||50|
|Wire Grenade||Dex + Throwing||12d+||3m||2||S||Halve Armour Dice||80|
|Blast Pellet||Dex + Throwing||3d to 6d||1m||2||S||Leak through Energy Shields on 1-6||20-30|
|Plasma Grenade||Dex + Throwing||18d||6m||2||S||Leak through Energy Shields on 1-6||100|
Non Combat Explosive
|Demolition Rig||Wits + Demolitions||100d Total, before Rig is spent||XL||200|
Explosives on a Demolition Rig normally explode in all directions, with a blast radius of 1/6 the dice of damage. They can also be set to shaped charge, however. This requires Tech + Demolitions to achieve, and means the damage they cause is halved in any directions the demolitions expert does not want it to go.