Curses

Appearance

  • Homely (+1 pt: -1 Charm)
  • Ugly (+2 pts: -2 Charm)
  • Monstrous (+3 pts: -3 Charm unless seeking pity)

Behaviour

  • Argumentative (+2 pts: -2 Extrovert in conversation)
  • Bluster (+2 pts: -2 Extrovert when recounting deeds)
  • Brainwashed (+2 pts: -2 Wits when confronted with something that disagrees with character’s belief)
  • Callous (+2 pts: -2 Passion when asked for aid)
  • Clueless (+2 pts: -2 Perception to notice social cues)
  • Condescending (+2 pts: -2 Extrovert among the unenlightened)
  • Delusional (+2: -2 Perception when confronted with something that disagrees with character’s belief)
  • Disrespectful (+2 pts: -2 Extrovert around authority figures)
  • Greedy (+2 pts: -2 Calm when money involved)
  • Guilty (+2 pts: -2 on all rolls when opposing Church officials)
  • Gullible (+2 pts: -2 Wits against attempts to fast-talk)
  • Haughty (+2 pts: -2 Extrovert around serfs)
  • Impetuous (+2 pts: -2 Wits when trading)
  • Righteous (+2 pts: -2 Calm when judgment questioned)
  • Mammon (+2 pts: -2 Faith when money is involved)
  • Nosy (+ 2 pts: -2 Calm when seeing something new)
  • Phobic (+2 pts: -2 Calm around source of phobia)
  • Possessive (+2 pts: -2 Calm when cut out of the action)
  • Prideful (+2 pts: -2 Calm when insulted)
  • Secretive (+2 pts: -2 Extrovert around strangers)
  • Subtle (+2 pts: -2 Extrovert when explaining something)
  • Surly (+2 pts: -2 Extrovert when upset)
  • Uncouth (+2 pts: -2 Extrovert at society functions)
  • Unnerving (+2 pts: -2 Extrovert around superstitious people)
  • Vain (+1 pt: -1 Perception when being flattered)
  • Vengeful (+3 pts: -3 Calm when honor impinged, will never forget a slight)

Injuries

  • Bad Heart (+2 pts: -2 Endurance with athletic tasks)
  • Bad Liver (+2 pts: -2 Endurance against toxins)
  • Bad Lungs (+1 pts: -1 Endurance with athletic tasks)
  • Horrible Scar or Burn (+2 pts: -2 Charm when visible)
  • Incurable Disease (+3 pts: -1 base Vitality)
  • Limp (+1 pt: base run = 8 meters)
  • Missing Arm (+4 pts: -4 Dexterity for tasks requiring two arms)
  • Missing Eye (+3 pts: -2 Perception due to limited field of vision, -1 Shoot due to poor depth perception)
  • Missing Leg (+4 pts: -2 Dodge, base run = 2 meters)
  • Pain Sensitive (+4 pts: -2 to all tasks for two turns after being wounded)
  • Shaky Hands (+2 pts: -2 Dexterity with fine manipulation)

Knacks

  • Bad Hearing (+2 pts: -2 Perception with hearing only)
  • Bad Vision (+2 pts: -2 Perception with sight only)
  • Beast Foe (+2 pts: -2 for non-combat interaction with animals)
  • Clumsy (+2 pts: -2 Dexterity with athletic tasks)
  • Mechanically Disinclined (+2 pts: -2 with all Tech Redemption skills)
  • Poor Liar (+2 pts: -2 Wits when lying)
  • Quasimodo (+2 pts: -2 Passion when seducing others)

Reputation

  • Cad (+2 pts: -2 Charm)
  • Scary (+2 pts: -2 Extrovert)
  • Liar or known criminal (+2 pts: -2 Knavery)
  • Tyrant (+2 pts: -2 Charm among peasants)

Size

  • Dwarf (+5 pts: -2 Vitality, base run = 6 meters, requires tailored clothing)
  • Short (+3 pts: -1 Vitality, base run = 8 meters)

Curses

Fading Suns and Flaming Heresies JayJay JayJay